ue5:multiplay:setup
文書の過去の版を表示しています。
目次
マルチプレイのセットアップ
要件
- Steam Socket
- Online Subsystem Steam
- リッスンサーバー
- UE5.5
[/Script/Engine.GameEngine] !NetDriverDefinitions=ClearArray +NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="/Script/SteamSockets.SteamSocketsNetDriver",DriverClassNameFallback="/Script/SteamSockets.SteamNetSocketsNetDriver") ; 公式Doc通りだと以下 ; [/Script/Engine.GameEngine] ; +NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="OnlineSubsystemSteam.SteamNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver") [OnlineSubsystem] DefaultPlatformService=Steam [OnlineSubsystemSteam] bEnabled=true SteamDevAppId=480 SteamAppId=480 ; GameServerQueryPort=27015 bInitServerOnClient=true bUsesPresence=true bUseLobbiesIfAvailable=true bUseSteamNetworking=true bAllowP2PPacketRelay=true [/Script/OnlineSubsystemSteam.SteamNetDriver] NetConnectionClassName="OnlineSubsystemSteam.SteamNetConnection";
ue5/multiplay/setup.1747281244.txt.gz · 最終更新: 2025/05/15 12:54 by vshs_admin
